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WhirlyGlobe
1.2
A 3D interactive globe toolkit for iOS
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00001 /* 00002 * WhirlyGeometry.h 00003 * WhirlyGlobeLib 00004 * 00005 * Created by Steve Gifford on 1/18/11. 00006 * Copyright 2011 mousebird consulting 00007 * 00008 * Licensed under the Apache License, Version 2.0 (the "License"); 00009 * you may not use this file except in compliance with the License. 00010 * You may obtain a copy of the License at 00011 * http://www.apache.org/licenses/LICENSE-2.0 00012 * 00013 * Unless required by applicable law or agreed to in writing, software 00014 * distributed under the License is distributed on an "AS IS" BASIS, 00015 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 00016 * See the License for the specific language governing permissions and 00017 * limitations under the License. 00018 * 00019 */ 00020 00021 #import "WhirlyVector.h" 00022 00023 namespace WhirlyGlobe 00024 { 00025 00030 bool IntersectUnitSphere(Point3f org,Eigen::Vector3f dir,Point3f &hit); 00031 00034 bool PointInPolygon(Point2f pt,const std::vector<Point2f> &ring); 00035 00037 unsigned int NextPowOf2(unsigned int val); 00038 00040 Point2f ClosestPointOnLineSegment(const Point2f &p0,const Point2f &p1,const Point2f &pt); 00041 00042 }