WhirlyGlobe
1.2
A 3D interactive globe toolkit for iOS
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00001 /* 00002 * LoftLayer.h 00003 * WhirlyGlobeLib 00004 * 00005 * Created by Steve Gifford on 7/16/11. 00006 * Copyright 2011 mousebird consulting. All rights reserved. 00007 * 00008 * Licensed under the Apache License, Version 2.0 (the "License"); 00009 * you may not use this file except in compliance with the License. 00010 * You may obtain a copy of the License at 00011 * http://www.apache.org/licenses/LICENSE-2.0 00012 * 00013 * Unless required by applicable law or agreed to in writing, software 00014 * distributed under the License is distributed on an "AS IS" BASIS, 00015 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 00016 * See the License for the specific language governing permissions and 00017 * limitations under the License. 00018 * 00019 */ 00020 00021 #import <math.h> 00022 #import <set> 00023 #import <map> 00024 #import "Identifiable.h" 00025 #import "Drawable.h" 00026 #import "DataLayer.h" 00027 #import "LayerThread.h" 00028 #import "TextureAtlas.h" 00029 #import "DrawCost.h" 00030 #import "SelectionLayer.h" 00031 #import "ShapeReader.h" 00032 #import "DataLayer.h" 00033 00034 namespace WhirlyGlobe 00035 { 00036 00040 class LoftedPolySceneRep : public Identifiable 00041 { 00042 public: 00043 LoftedPolySceneRep() { } 00044 ~LoftedPolySceneRep() { } 00045 00046 // If we're keeping a cache of the meshes, read and write 00047 bool readFromCache(NSString *key); 00048 bool writeToCache(NSString *key); 00049 00050 SimpleIDSet drawIDs; // Drawables created for this 00051 ShapeSet shapes; // The shapes for the outlines 00052 GeoMbr shapeMbr; // Overall bounding box 00053 float fade; // Fade out, used for delete 00054 std::vector<VectorRing> triMesh; // The post-clip triangle mesh, pre-loft 00055 }; 00056 typedef std::map<SimpleIdentity,LoftedPolySceneRep *> LoftedPolySceneRepMap; 00057 00058 } 00059 00075 @interface WGLoftLayer : NSObject<WhirlyGlobeLayer> 00076 { 00077 WhirlyGlobeLayerThread *layerThread; 00078 WhirlyGlobe::GlobeScene *scene; 00079 00081 WhirlyGlobe::LoftedPolySceneRepMap polyReps; 00082 00085 float gridSize; 00086 } 00087 00088 @property (nonatomic,assign) float gridSize; 00089 @property (nonatomic,assign) BOOL useCache; 00090 00092 - (void)startWithThread:(WhirlyGlobeLayerThread *)layerThread scene:(WhirlyGlobe::GlobeScene *)scene; 00093 00100 - (WhirlyGlobe::SimpleIdentity) addLoftedPolys:(WhirlyGlobe::ShapeSet *)shape desc:(NSDictionary *)desc cacheName:(NSString *)cacheName; 00101 00107 - (WhirlyGlobe::SimpleIdentity) addLoftedPoly:(WhirlyGlobe::VectorShapeRef)shape desc:(NSDictionary *)desc cacheName:(NSString *)cacheName; 00108 00110 - (void) removeLoftedPoly:(WhirlyGlobe::SimpleIdentity)polyID; 00111 00113 - (void) changeLoftedPoly:(WhirlyGlobe::SimpleIdentity)polyID desc:(NSDictionary *)desc; 00114 00115 @end